Its Video Time
Well its been nearly a week since last video was sent out to donators, so now its time for everyone else to see it.
I’ve re-captured and encoded it, so it has all the new stuff i’ve been doing since, but i think only eagle eyed viewers will notice most of the changes. The colours are better and it features some chromatic aberration towards the edges of the screen, which has done wonders for realism in-game, but is a little hard to spot in the video. Particularly after youtube had its way with it.
The depth of field is not as strong in this video, i forgot to bump up the values to make it more noticable. To spot it, look for moments when objects are really close to the camera and the background will drop out of focus. Like when the camera goes through the car, or behind a tree.
Also, the FOV has been lowered from 75 to 55, in an attempt to limit the object pop, which has worked for some areas, but still visible in others which is a shame. This does not appear in normal game play, only during the flythrough, so im assuming its to do with the elevated perspective available in the flythrough which allows the engine to see further and therefore have to draw a lot more.
I recommend you watch it in as high res as you can, or even better, use a youtube video downloader and download the original file.
Dont forget to Like it, subscribe and leave a comment.
Enjoy and thank you for all your support!
P.S There is a slight bug at the end which shows about 2 seconds of the start again. Not sure what happened there, i’ve trimmed on youtube though, so the changes should come into effect soon.
One more thing, if anyone is curious as to how much of the island is shown in this video..