Yes, I’m still working on this despite the lack of updates!
I’ve had a couple days off one of my jobs due to a neck / back injury, so I’ve managed to allocate some time to the project and do a little bit of editing.
I simply haven’t had enough time to touch Unity though, i’ll need a lot more time to really dig deep and learn the editor and start working through some code tutorials. That will be saved for a time when im working just one job and have at least a few hours a day i can devote to it. At the moment that might not be till mid next year.
I’m doing some CryEngine 2 work, much the same as the Stage 1 work i was doing before i started work on the CryEngine Tech Demo.
Speaking of which, that unfinished Tech demo level was finally released over at TresCom a while back and a few people had trouble getting it to work. Its really just a matter of extracting into the GameSDK\Levels\ dir and then loading it through the editor. Any errors are out of my control really, as its probably a driver issue or the path is not correct. CryEngine is a pretty finicky engine, so its not hard to get something wrong.
I wont be working with it again, but i do still love CryEngine 2. I’ve got a lot of really nice stuff still to release for CE2, and when i get enough time to finish it, ill release it.
I wont be posting many updates from now on, as i simply don’t have time. If i get time to use my PC, i’d rather be working on it than posting about my lack of progress.
One final thing, it wasn’t till about 2 months ago that i finally got to read the Article that Joystiq posted about me and the project. The Article was pretty cool, but there was a lot of stuff that was very old and not correct. So sorry for anything misleading there.
Anyway, it feels good to post something and i hope i get more time to do so soon!