I’m slowly getting my head around this version of CryEngine.
The TOD editor in particular has taken some time to get used to. A lot has changed and many controls have been removed and added.
Right now im just blocking out the island, adding main structures and details, but i decided to see what i could make with some of the included assets.
The above shot was taken in version 3.5.8, not the latest EaaS version.
I will be doing some prototyping in the EaaS version, but the project will be using 3.5.8.
This was only about an hours work, but i think it looks pretty good considering. This was just an in-editor shot so it’s not very good quality, but i will post a nice high-res shot soon don’t worry.
The detail here is about what im aiming for, perhaps a bit higher. I wont be going as silly as i did in that FlyThrough video i posted, as that was way too dense and was actually a distraction.
It’s great to be working on this again.