New Plant – The Ground Creeper
I hit a home run today, and whipped up a rather fantastic new vegetation model.
I was using one of the standard plants that come with Cryengine for a creeping type of ivy / vine, which would be used on rock walls and around the base of trees etc, but it was a bit costly at 180 polygons per instance. So pretty quickly the poly count would sky rocket, but with very little visual gain.
I made it my mission to make a much lower poly model that hugs the terrain nicely and looks a lot more realistic. The poly count came in at 60 and it uses just one 1024 texture, which keeps the draw calls low. It also animates nicely, which is a difficult thing to achieve with very low poly veg models.
I headed over to the start of Industrial Jungle and quickly pumped out an example scene: