New Plant – The Ground Creeper

I hit a home run today, and whipped up a rather fantastic new vegetation model.

I was using one of the standard plants that come with Cryengine for a creeping type of ivy / vine, which would be used on rock walls and around the base of trees etc, but it was a bit costly at 180 polygons per instance. So pretty quickly the poly count would sky rocket, but with very little visual gain.

I made it my mission to make a much lower poly model that hugs the terrain nicely and looks a lot more realistic. The poly count came in at 60 and it uses just one 1024 texture, which keeps the draw calls low. It also animates nicely, which is a difficult thing to achieve with very low poly veg models.

I headed over to the start of Industrial Jungle and quickly pumped out an example scene:

Industrial Jungle

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~ by newoldmate on 01/11/2015.

2 Responses to “New Plant – The Ground Creeper”

  1. If you don’t mind, could you post a render of a single instance of the ground cover itself? It blends together incredibly well in the example scene, but that also makes it hard to see where one instance begins and another ends.

  2. Oh wow, that is some very lovely looking foliage.

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