A quick one..

The weathers been pretty hot lately, so instead of going outside and mulching the garden like i should, i’ve been inside attending to Site B’s virtual garden.

I spent most of today getting my head around the built-in LOD generator in Cryengine. There was some hair pulling and a lot of head scratching, but i figured out what the issues were and managed to wipe off about 10-15fps in the most intense scenes. I’ve still got about 6-7 vegetation species to generate LOD’s for, and i haven’t yet touched any other objects, so there should be further improvements yet.

I’ve also got to learn how to create “Automerged” vegetation, so instead of the engine rendering thousands of individual instances of grass, it uses voxels to merge them all into one instance, rendering them all just once. Very cool.

This will be awesome for covering the Plains with grass, and hopefully the balance of density, quality and draw distance can be tuned just right so it appears to never end.

Early tests are looking good so far!

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~ by newoldmate on 09/12/2015.

3 Responses to “A quick one..”

  1. Perfect…….

  2. Sounds great and take the time you need, as I look forward to a good game and even if it has bugs at release (All games has that)

    It can’t be as bad as the damn “Batman Arkham Knights”, that I did buy and its still broken after serval updates – that comes from a big game developer ROFL.

    I hope some of us here one day perhaps get to see the alpha or beta stages – until now I am impressed with that game, and if it goes on steam I will buy and get it in my catalog for sure!.

  3. Thanks for the update, appreciated

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