Trespassing is a Remake / Re-Telling of the 1998 game Jurassic Park: Trespasser.
The project uses the latest version of CryEngine and is currently being developed by just one person.
The Mod has been in development since 2011 on a part time basis, with initial concepts drawn up in 2007.
Trespassing will be developed in several stages, with each stage seeing an increase in detail and features. This is a large project, so some initial groundwork must be done to establish the correct positioning of objects, to ensure an accurate recreation of the original game.
You will occasionally see WIP photos of un-textured models, unfinished areas, substituted models, textures and default materials from Cryengine.
Dinosaurs and custom controls will be included as soon as they are available. The sooner a programmer can help implement these features, the sooner they will be included.
As this project is based on a commercial title, abandoned or not, I have no plans to start a Kickstarter campaign, or actively seek any kind of commercial publishing. The is a fan made project, for fans and will be released for free when its competed.
There are several resources available for information on this project;
Flickr – Here is where all project photos are stored. Sets and collections allow me to categorize and sort them for easy viewing and searching. Viewers can leave comments and follow this page, staying updated with new photos as soon as they are posted. There is also a map available that shows where each photo was taken. This is only possible because the games fictional island, Island Sorna, is actually based on the real life Isla Del Coco. This allows me to place where on the island the photos were taken.
Among the collection of project photos is also a great assortment of Trespasser related images, from early concept art, to magazine adverts and articles, as well as pre-release screenshots.
TresCom – The only Trespasser fan site still running. The members here are a great bunch, very relaxed and mature. There is a very long forum thread covering the early days of this project, which is a good read for anyone wondering how it all started. If you want to know anything about Trespasser, this is the only place to go.